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Cinema 4D | Creating a Tornado System With X-Particels 2.5

By November 27, 2013March 31st, 2015No Comments

Showing off some of the new features of the newly released X-Particles 2.5, Mike Batchelor shows how to create a control rig in Cinema 4D that will create a tornado effect using particles.

a look at making a simple tornado system using x-particles v2.5

X-Particles 2.5 saw release this week with a long list of improvements over previous versions including new fluid effects and faster overall performance in a lot of areas. Mike notes some of the new features of X-Particles 2.5 as he goes through the tutorial to create an organic tornado element.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.