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Cinema 4DV-Ray

Sneak Look at Faster Hair rendering With Embree in VRAYforC4D

By May 12, 2015No Comments

Fuchs & Vogel have been previewing an advanced copy of  VRAYforC4D which makes use of the new V-Ray 3 Core. This presentation shows how you can reduce your render times when rendering hair, by using the new Embree acceleration setting.

[pullquote]how you can reduce your rendertimes when rendering hair[/pullquote]

The Embree setting is based off of the Intel® Embree ray caster, which was developed to provide fast ray tracing kernels for their CPU’s, designed for Monte Carlo ray tracing.

V-Ray 3.0 takes advantage of the Intel® Embree ray caster, allowing you to enable the setting. This gives you faster performance with static and motion blurred geometry, proxy objects and instances within the V-Ray 3 core.

Simply by flicking the Embree switch in VRAYforC4D, you can really see a reduction in render times when rendering things like instances – hair, grass systems, etc.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.