If you haven’t had a look at The Render blog’s CG Generalist Course Vol 2, you can easily gleam from the excerpts that have been posted, that it will be worth your while.
[pullquote]how to setup a manageable and efficient camera mapping shot.[/pullquote]Here, The Render Blog posts a look at creating a manageable and efficient camera projection set up in Maya. There are some good tips here for quickly creating the stand-in geometry needed for camera mapping.
The CG Generalist Course Vol. 2, is available from the Render Blog for $59.00, covering everything from layered materials, to python scripting, and camera projection workflows.