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3Dmaya

get component shader for maya

By October 4, 2010No Comments

Zwell shares his getComponentShader script for Maya which allows you to get Shading Group from a selected polygon and to assign it to other polygons without using Hypershade… kinda handy right there. Download the getComponentSahder here.

“USAGE:

  1. Make sure the PYTHONPATH environment variable is set properly in the maya.env file or the script may not run properly.
  2. Add this code to Shelf: python(“import getComponentShader; getComponentShader.getComponentShader()”);3. To get Shading Group: Select polygon and press on button
  3. To set Shading Group: Select polygons and CTRL + press on button”
lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.