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Using Shape Key Sculpts in Blender 2.58 Instead of Anisculpt

By August 2, 2011No Comments

In a recent posting from PepeLand, Daniel noted that there really isn’t a need for the Anisculpt scripts any longer when using Blender 3D 2.58, all you have to do is create a shape key and start sculpting, as shown in PepeLand’s Video below…

pepeland notes: “In Blender 2.58 you don´t need the Anisculpt scripts anymore, just create a shape key and sculpt it!”

Daniel also adds:

“Sculpt,Sculpt,Sculpt, I love sculpt stuff, is one of the most direct way to create. You don´t need to know technical stuff, just a bunch of brushes and your own art. It would be nice that in near the future you can pose your bones of your rigged characters with this kind of tools.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.