A Modeler’s Guide to Universal Scene Description
Derek Flood offers a guide for creating USD sets in Maya and USD Concepts aimed at industry modelers.
#usd #maya3d
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Derek Flood offers a guide for creating USD sets in Maya and USD Concepts aimed at industry modelers.
#usd #maya3d
CONTINUE READING
Academic Phoenix Plus shows how to manually make polygonal hair in Maya, perfect for stylized characters. Maya has some great tools for creating things like hair. With Maya xGen, you can make both the more
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Jason Hill covers advanced Arnold Hair shader techniques showing off many great tips. The last few tutorials from Jason Hill all dived into creating hair for characters in the most realistic way. The previous two
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Jason Hill shows how you can create realistic hair in Unreal Engine 5. Have you ever wondered how to get the best-looking hair in Unreal Engine 5? This new tutorial from Jason Hill shows how
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Jason Hill shows how you can render an xGen groom with Marmoset Toolbag. While showing off a tutorial for skin textures, Lead Character Artist Jason Hill many questioned how he rendered realistic hair. His latest tutorial answers that
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Reza Sarkamari covers creating and working with xGen guides in Maya. xGen, love it or hate it, is a bit of a powerhouse for creating hair, fur, and instances. Sure it’s rough in the UX
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