How to Create Realistic SSS With Cycles by Using Volumes
SilverwingVFX posts about getting a more accurate version of SSS by not using SSS but Volumes instead while using Cycles.
#b3d #cycles #sss
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SilverwingVFX posts about getting a more accurate version of SSS by not using SSS but Volumes instead while using Cycles.
#b3d #cycles #sss
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Creative Shrimp creates an advanced glass shader covering dispersion, caustics, and more. Materials like car paint, liquids, and glass can get quite involved in 3D, and it’s primarily dependent on the level of realism you
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Blender Developers Posts a Look at a New Principled Hair Shader for Blender That Looks Pretty Amazing. Blender 2.8 will most definitely be an exciting release. If you have followed along with what has come
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Benjamin Vurlod Shows Some Masking Techniques With Cycles Materials Perfect for Labels or More Complex Materials Greyscale and black and white masks are in an integral part of shader and material building, no matter what
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