Trevor Kerr’s Arnold C4D Workflow For “Call of the Empire”
Trevor Kerr covers some of the techniques that he used in C4D with Arnold to create his short film, “Call of the Empire”.
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Trevor Kerr covers some of the techniques that he used in C4D with Arnold to create his short film, “Call of the Empire”.
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PixelTrain’s Helge Maus gives an overview for the Arnold Rendering Engine, recorded from FMX 2016.
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Kamel Khezri shows how to create realistic fabric shaders using Arnold in Cinema 4D.
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Quickly and easily create Arnold AOV’s on an object basis, rather than through a shading network.
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