Harry Houghton shows how to skin a spring in Maya so that it still looks like it is a rigid element. Springs are tricky to rig. You need to set up compression and stretching so
Tag Archives: maya rigging
David Palley Shows His Setup for a Shoulder/Clavicle that Makes Use of Aim Constraints in Maya. Something that looks as simple as a shoulder turns out to be much more complicated when rigging characters for
CGMA’s Rigging Workshop Develops Rigging Skills Used in the VFX Industry, CGMA’s summer term registration for the Intro to Rigging course recently opened. Classes start on July 21st. This course is an introduction to rigging.