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Getting Started Using the Arnold Renderer in Maya

By June 6, 2013No Comments

Farid Bouchakour walks through setting up the Arnold Renderer in Autodesk Maya, demonstrating everything that you need to know to get started using Arnold, especially on Windows systems where there can be a bit of confusion as to how to go about installing and setting Arnold up for first use.

setting variables,get the batch to work,the shader problem in kick and so on

Farid looks at setting Maya’s Environment variables for Arnold in Maya, and shows how getting the Maya Batch Rendering to work with Arnold, and how it is slightly different for Batch Rendering files. Farid also takes a look at what else might be different with using Arnold in Maya, and provides some tips and things to avoid.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.