Curse Studio’s Dominik Dammelhart offers an overview to get you more familiar with using Maxwell Render C4D. Next Limit’s Maxwell Renderer is often highly regarded as one of the most easy to use and realistic renderers out on the market – Maxwell’s light transport cannot be beat.

Maxwell is an unbiased renderer that operated under the machine’s CPU, offering very realistic materials and light rendering. Maxwell offers integration plugins so the renderer can be used in most host 3D applications, including  Maxwell Render C4D.

Dominik provides a link to another tutorial run by the Maxwell team that offers a more in-depth overview for using Maxwell Render C4D, covering things like scene scale, which is always important when doing physical rendering.

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