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3Dmaya

in-depth look at uncharted 2’s character pipeline

By April 27, 2010No Comments

I came across a slideshow from Rich Diamant, Lead Character Artist and Judd Simantov, Lead Character TD at Naughty Dog used at a talk that they recently gave on Naughty Dog’s character production pipeline. This is really a great look at the entire process from modeling to rigging to problems that they encountered and how they were fixed, as well as getting into an overview of the custom tools that they used. I suggest you check it out!

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.