Ivan Momchilow shows the procedures and workflow in Luxion Keyshot including importing a model, basic Keyshot settings, and rendering inside Keyshot. Check out the Introduction To Rendering in Luxion Keyshot tutorial here.

From the tutorial: “In this tutorial, new author Ivan Momchilow will introduce you to the Keyshot rendering engine and get you started on working with the software. Ivan will go through the process of setting up a model for importing and cover the basic settings for rendering inside the software. Keyshot features a surprisingly simple interface that’s both intuitive and easy to use. Featuring only six main UI buttons, rather then the hundreds of options most render engines throw at the user. Ivan has provided our premium members with a fantastic model of the Sony PSP Go, as well as the scene file from Keyshot, so get started after the jump!”

One of the unique features of Keyshot is that it is CPU driven not GPU. Keyshot runs on any modern PC or Mac, Unbiased Sampling Techniques that compute mathematically correct results, Scientifically Accurate Materials, Multi-Core Photon Mapping, Adaptive Material Sampling, and a Dynamic Light Core that allow users to see results at the same time as changes are being made. Combined with its ease of use KeyShot gives anybody involved with 3D data the ability to create photographic images in a matter of minutes, independent of the size of the digital model. KeyShot supports many native file formats, including SolidWorks, Rhino, SketchUp, Obj, IGES and STEP.

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