Maya 2013 bonus tools has been released, and with it comes a bunch of new modeling tools as well as taking some of the previously known actions in maya (such as delete Edge, Delete Vertex Edges, Spin Edge, N-Sided to Quad, Poke, and subdivide) which now can work as tools under the Bonus Tools Modeling Menu.
Maya Bonus Tools for 2013 also adds a SLIDE COMPONENT tool as well as a FLATTEN COMPONENTS tool for interactively flattening or straightening edges – both welcome additions if you are not using something like NEX tools for Maya.
What’s New in Maya 2013 Bonus Tools:
- Modify: Drag Move Tool
- Modify: Mirror Translate/Rotate
- Modify: Copy Pivot from Last Selected
- Modify: Align Pivot(s) to Bounding Box
- Window: Attribute Editor Template Builder
- Animation: Pose Blend Shape Editor
- Modeling: Flatten Components
- Modeling: Slide Components
- Modeling: Delete Edge Tool
- Modeling: Delete Vertex Edges Tool
- Modeling: N-Sided to Quad Tool
- Rendering: Refresh Texture Swatches
- Rendering: Auto Layer Texture(s)What has been fixed or updated:
- Modify: Proportional Transform
- Modify: Store Transform Values
- Create: Create Menu from Shelf
- Display: Toggle Single/Double Sided
- Display: Toggle Poly Surface Area HUD
- Display: Toggle Poly Volume Area HUD
- Animation: Store Pose
- Animation: Time Warp Animation
- Modeling: Merge All Verts/Edges by Distance
- UV Editing: Auto Map Multiple Meshes
- Rendering: Change Texture Paths