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Maya 2013 Bonus Tools Adds Slide & Flatten Components Tool

By May 24, 2012No Comments

Maya 2013 bonus tools has been released, and with it comes a bunch of new modeling tools as well as taking some of the previously known actions in maya (such as delete Edge, Delete Vertex Edges, Spin Edge, N-Sided to Quad, Poke, and subdivide) which now can work as tools under the Bonus Tools Modeling Menu.

Maya Bonus Tools for 2013 also adds a SLIDE COMPONENT tool as well as a FLATTEN COMPONENTS tool for interactively flattening or straightening edges – both welcome additions if you are not using something like NEX tools for Maya.

What’s New in Maya 2013 Bonus Tools:

  • Modify: Drag Move Tool
  • Modify: Mirror Translate/Rotate
  • Modify: Copy Pivot from Last Selected
  • Modify: Align Pivot(s) to Bounding Box
  • Window: Attribute Editor Template Builder
  • Animation: Pose Blend Shape Editor
  • Modeling: Flatten Components
  • Modeling: Slide Components
  • Modeling: Delete Edge Tool
  • Modeling: Delete Vertex Edges Tool
  • Modeling: N-Sided to Quad Tool
  • Rendering: Refresh Texture Swatches
  • Rendering: Auto Layer Texture(s)What has been fixed or updated:
  • Modify: Proportional Transform
  • Modify: Store Transform Values
  • Create: Create Menu from Shelf
  • Display: Toggle Single/Double Sided
  • Display: Toggle Poly Surface Area HUD
  • Display: Toggle Poly Volume Area HUD
  • Animation: Store Pose
  • Animation: Time Warp Animation
  • Modeling: Merge All Verts/Edges by Distance
  • UV Editing: Auto Map Multiple Meshes
  • Rendering: Change Texture Paths
lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.