Morteza Ramezanali previews development on what he calls FLEX which will be a general purpose feather system for Autodesk Maya.

Morteza has created and shared previous efforts in the past including FLUX, an approximate image based lighting tool for Maya, and Mesh to XML that exports a geometry description including UVs and color sets to formatted XML, and the ultimately super useful Maya Mathematic Nodes, which is a set of math nodes and utility nodes for Maya with over 60 functions.

Here Morteza shows the basic use and features of FLEX demonstrating its nondestructive workflow, Flex’s ability for interactive modifications, creating animation from dynamics and keyframes, and FLEX’s styling controls.

1 comment

  1. First off this is great. But on a side note, I love how everyone always gets excited when a tool comes out in MAYA but there is a simpler and more open / efficient way to create / do this in ICE. Just food for thought…

    -3

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