Stefan Surmabojov provides a look for creating a simple bouncing ball animation in Cinema 4D using a bit of squash and a bit of stretch in this overview for basic animation techniques in Cinema 4D coving a wide range of topics in the process.

In this quick tip tutorial we are going to learn the basics of animating a bouncing ball in Cinema 4D

The classic bouncing ball study is something that provides a basis for all animation really, providing a foundation for learning timing, spacing, squash and stretch and so many other techniques. Here, Stefan uses the Curve Editor in Cinema 4D to refine animation, and uses Cinema 4D’s Squash and Stretch Deformer to facilitate the squash and stretch action in the animated bouncing ball. Check out the tutorial for The Basics of Animating a Bouncing Ball in Cinema 4D using Squash & Stretch here.

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