Depending on the level of detail in some models, there may be times when you need to create things like fasteners and visually display how objects are kept together, it is to this end that Jamie Hamel-Smith shares with us his technique for using the Collision Deformer in Cinema 4D to build tape that will hold a bundle of modeled cables together.

This tip demonstrates a technique for taping wires or cables together. It uses the Collision deformer as an aid making sure the tape is snugly applied to the wires

This technique is similar to another that you may have already seen, and it is because Jamie was inspired by by Mike Udin’s tutorial on the Collision deformer. Check out Jamie’s post for his tutorial on Creating and Taping Cables Together with the Collision Deformer in Cinema 4D.

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