SideFX previously posted a Master Class on Rigid Body Dynamics with the Bullet Solver in Houdini, and now adds to that with a new Masterclass hosted by Senior Software Developer Michiel Hagedoorn who walks through the Houdini Cloth Simulation Workflow.

Senior Software Developer Michiel Hagedoorn takes you through the workflow for creating Cloth sims in Houdini

The Houdini Cloth Masterclass is meant to provide an in-depth look all the tools to create your own cloth simulations in Houdini focusing on Cloth Node Attributes, constraints and collisions, as well as stiffness and damping controls. Check out the Houdini Cloth Masterclass here.

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