Something that often follows people of any skill level, is the giant mystery that is 3D lighting. The reason is that there are equal parts technique and theory associated with creating great lighting scenarios.
Setting up lightsources for interior visualization
One of the more challenging things to consider is creating lighting for Interior Renders, which can be tricky due to their confined spaces and the way the light will bounce around them.
Konstantin Magnus shares a look at setting up a lighting scenario for an interior scene in Cinema 4D and covers some of the light sources and considerations available. Konstantin also demonstrates some of the other considerations that need to take place to create believable lighting in Cinema 4D, such as bounces, rays, caustics, and lighting the room itself with artificial lights that may be part of the scene.
More Resources for Lighting in Cinema 4D
- Patrick Eischen once had a look at creating lighting for an exterior scene using Cinema 4D and V-Ray, covering some of the common issues when using HDR images as lighting solutions. Check the post Creating Exterior Lighting in Cinema 4D Using VrayForC4D.
- GFX Buddy showed how to create soft boxes for more realistic studio lighting setups, where physical ray bounces will be key with the post How to Create a Lighting Softbox in Cinema 4D.
- Jamie Hamel-Smith has a look at excluding items and objects from light source’s affect, a method to further tune lighting for scenes in Cinema 4D (which breaks physical of course) with the post Excluding and Including a Light’s Effects from Objects in Cinema 4D.
- Dominik Dammelhart of Curse Studios showed how to create a realistic exterior scene and covered some lighting tips with the post Creating a Realistic Exterior Scene Using Cinema 4D and V-Ray.
- Rob Redman covered some of the various effects of natural lighting in Cinema 4D, taking a look at different lighting methods for managing exterior lighting with the post Creating and Comparing Natural Lighting Set Ups in Cinema 4D.