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Basic Character Rigging in Cinema 4D

By November 17, 2014No Comments

If you have been trying to get into character rigging in Cinema 4D, you are not alone. Character rigging has long been a technical mystery to a lot of people.

[pullquote]how to rig a simple character in Cinema 4D, using Release 16[/pullquote]

Here, Orestis Konstantinidis gives a great primer for character rigging in Cinema 4D. Orestis starts with a foundation showing how things are calculated in C4D what is happening behind the scenes.

Orestis then shows how to rig a simple character using a set up that was pioneered by Bret Bays who is also behind the Advanced character templates that ship with Cinema 4D.

 

More Character Rigging Resources for C4D

Collin Bishop had a quick look at an overview for the basics of character rigging within Cinema 4D showing how to use the character object: Rigging a Biped Character in Cinema 4D.

Brian Horgan covered how to rig a character using the new Character Builder in Cinema 4D r13: Character Rigging & Animation in Cinema 4D R13.

Orestis Konstantinidis also had a look at how to use the Character Object in Cinema 4D r13 to auto rig a character in a modular workflow: Auto-rigging Using the Character Object in Cinema 4D R13.

Also related, Rory Martin has a look at using the wooden figure in Cinema 4D and rigging it with rag doll physics: Rigging for Rag Doll Physics in Cinema 4D.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.