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Creating Realistic Rivers With RealFlow RenderKit in Maya

By March 11, 2015No Comments

Next Limit Technologies posts a look at creating realistic rivers using the RealFlow RenderKit.

The tutorial covers how to work with shading that can be driven by velocity and vorticity magnitude, and how to use the bounded mode in RealFlow.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.