Games animator James Marijeanne posts a look into the animating characters for video games. Here, James creates a persona for a new character.
create a default idle animation
This includes James showing how to give the character attitude, some recognizable behavior and how the character will carry themselves through the animation.
James walks through creating an idle pose, and also discusses what makes a great idle pose. This Animating Characters tutorial is actually a part two continuation. The first part consisted of a break down detailing what the Animation Tree is, and discussed how interactive animation for video games works, detailing that Animation Tree.