If you do any type of rigging, you will already be familiar with the Delta Mush Deformer. Originally proposed by Rhythm & Hues Studio’s Joe Mancewicz, the delta mush deformer allows for smoothing of deformations while sill tying to preserve the details in the model.
This deformer act like a smooth deformer while it preserves details.
Over the last little while, the delta mush deformer and its functionality have been incorporated into a host of content creation applications such as Maya and Blender, as examples. It is certainly a valuable tool for character rigging and managing weighted deformations.
Recently, Manuel Magalhaes,or as he is known, @valkaari, posts a sneak look into a new deformer he has been working on for Cinema 4D. He has been creating a plugin that will allow you to use the delta mush right in Cinema 4D.
The delta mush takes on the form of a regular deformer in Cinema 4d and a tag that expands its versatility. If you have any interest in a delta mush deformer for Cinema 4D, valkaari is currently looking for beta-testers. Specifically, people that are familiar with cinema4D and character rigging.
Watch the C4D Delta Mush in action.
If you are using a licence server or a student version you are more than welcome. The plugin currently runs under C4D R15 and R16, Windows and Os X.