Quixel’s DDO Painter is a PBR texture painting tool right within the Photoshop application, that lets you create textures from material scans, quickly.
Learn how to achieve subtle material variation for a hard surface game asset from industry veteran Neil McKnight
Here, Senior Environment Artist Neil Mcknight, shows his workflow for hard surface texturing, showing how to get subtle material changes and variation on a game asset.
One of the best things is that Painting with DDO Painter is that the brush settings behave just like Photoshop, so there is very little barrier to entry. Painter is part of the Quixel Suite 2 which also includes NDO and 3DO.
You are able to download the project files for this demonstration here: http://quixel.se/hub/projectfiles/bin…