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How to Create a Perpetual Spawning System With X-Particles

By January 27, 2018January 28th, 2018No Comments

Mike Batchelor Covers Using a New Question in X-Particles for Spawning New Particles or Trigger Events Based on Proximity

Insidium’s Mike Batchelor shows off some new features with X-Particles 4 that includes a unique Nearest Particle Question. Using this Question in X-Particles, you can easily trigger events based on the proximity of other particles. How can you use it?

It’s perfect for any growth-based system. Watch Mike Batchelor walk through creating such a growth system with a perpetual spawning setup that will produce new particles automatically.

X-Particles 4 is Cinema 4D’s defacto VFX system, using a simple Questions and Action premise to gain complete control over particle simulations. The plugin is a one-stop-shop for particles, fluids, and gaseous simulations all in one place.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.