Eli Prenten Looks at Modeling, Texturing, and Animating a Tiny Castle Using Cinema 4D
Interaction Designer & Teacher Eli Prenten (mobox) covers creating a tiny castle in Cinema 4D from modeling to texturing, lighting and rendering. Working with low-polygon objects requires a certain restraint. You might also need to have a different way of thinking when building what is meant to be low-poly work.
Eli offers some useful tips along the way in this tutorial that is nearly an hour long. “This is a very extensive tutorial, but you will learn the entire process of modeling, coloring, and animating this castle in Cinema 4D,” Prenten says.
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