Terraman Updates to v3 Adding Support for Arnold Stand-Ins and Vector Displacement.
If you are a Terragen or World Machine and Maya user, there is a pipeline script for Maya that will allow for communications between your world-building apps and Maya. With it, you can unify terrains that you export from Terragen and World Machine when you import them into Maya. Terraman recently updated.
The script now offers support for terrain tiling, OBJ meshes, and Arnold Stand-Ins, as well as vector displacement. The workflow script includes custom camera rigs in Maya and also exports camera animation as well. Both World Machine and Terragen are world-building tools letting you create very realistic environments procedurally.
Terraman is free to download Visit this page for more information.