How to Combine Procedural Patterns in One Arnold Shader

Arvid Schneider Share a Technique that Combines Several Procedural Patterns Using Arnold.

I always look forward to texture painting when the task arrises. I find it relaxing. The reality is the more that you can do procedurally; the faster future setups will be. Arvid Schneider’s new tutorial dives into procedural shading, showing a technique that can combine several procedural patterns with Arnold.

Avid notes that what he shows in the tutorial can be applied to any other DCC that can use the latest version of Arnold, like Cinema 4D, Max or Katana. You can help support Arvid to create more tutorials by becoming a Patron.

Academic Pheonix also had a look at some procedural shading tricks showing how to add dust to objects automatically

Brent LeBlanc also covered procedural methods showing how to add variation in materials automatically.