Junichiro Horikawa Shows How to Create a Spider Web Simulation Using POP Grains.
Diving further into the magical numerical sequences of fractals that make up every-day objects is this look at creating a spider web by Junichiro Horikawa. The tutorial covers creating the initial structure of the spider web and then dives into animating the cobweb using Houdini POP Grains for a realistic simulation.
Over the years we’ve seen a few cobwebs and web tutorials for both Cinema 4D and Autodesk Maya. There are even generators that allow you to build out webs easily. KobVebs for Maya creates natural looking spider-webs in Maya, with just a few clicks. While Manuel Magalhaes; (known as Valkaari) SpiderWeb Preset recently got an update, graduating it to a full-on plugin for C4D users. The new version included a new raycast option that you can use to interact with primitives during the creation process.