Couture is a Clean Topology Tool for Working on Character Clothes in Maya.
Florian Croquet’s Couture script for Maya eases the clothes retopology workflow when trying to get a clean mesh from either from scanned garments or from Marvelous Designer. Couture takes care of all the repetitive tasks such as creating blend shapes and wraps.
Florian had a brief beta period for the toolset, but now the tool is available for all, and for free. Florian created an introduction to the script that shows everything from installation and how the tools work, and what to look out for when retopologizing clothes for characters. Part of the toolset looks similar to how you can edit and manipulate UV’s in Maya’s 3D space directly in the Maya viewport.