Roland Hartmann shows how to control Stardust 3D particles with maps to create an abstract landscape in Ae.
Nodes offer a super-flexible way to work, but they also proved the ability to experiment quickly with variations and iteration too — This is pretty evident in Graphic in Motion Roland Hartmann’s latest tutorial that shows how to create an abstract landscape using After Effects and SuperLuminal’s Stardust 3D particle plugin.
The tutorial covers using modular 3D particles systems and controlling them with maps. The video also covers using the turbulence node to create smooth animation, and a lot more. Stardust is capable of creating a wide range of effects, recently adding physical simulation features for particles.