Glen Johnson shows that it is possible to use material selections sets on primitives in C4D.
Material selections and sets are incredibly useful in Cinema 4D. One tip from Maxon’s Glen Johnson shows how you can use these selections on primitive objects without having to expand them first. Even some of the most experienced C4D users don’t know that it is possible to do this.
In his latest video, Johnson explains how it is possible to use special selections and sets on primitives by using Cinema 4D’s correction deformer, just like you can with generators – A great tip! Glen Johnson is one of Maxon’s in-house artists.