How to Model a Donut Procedurally in Houdini

Konstantin Magnus takes a cue from Blender tutorials to show how to create a donut in Houdini.

With what seems to be everyone jumping on the Blender 2.8 bandwagon, you may have seen a lot of 3D donuts around. The donuts are primarily due to a BlenderGuru tutorial to help jumpstart new users to Blender. Just for fun, Konstantin Magnus inspired by these donuts takes a look at how that workflow might look inside of SideFX Houdini by modeling a donut procedurally.

Magnus shows us his quick take on create a donut procedurally complete with the textures and the tasty sprinkles. It’s always interesting to see how applications vary by comparing workflow tutorials as this one does. Have a look at the Blender version here.