Marc O’Donnel shows how to make a texture synthesizer in Cinema 4D using Python to extend an image outward.
Scripting in a 3D app allows you to create pretty much anything. With Cinema 4D and Python, the possibilities are practically limitless. Check out this new tutorial from Marc O’Donnel, who shows how you can patch up holes in a texture using some Python code. The tutorial covers creating a texture synthesizer that will work from the center outward.
“Photoshop might be a faster way to do the same, but this way, you can learn about using Python in Cinema,” Marc admits. Still, there is a lot to be said about working and fixing issues in one DCC without having to bounce around. “This can be used to repair holes within a texture or enlarge a map.”