David Palley shows how you can easily split a blend shape into the left and right parts.
Creating an individualized model for each blend shape is time-consuming. One way that you can speed things up and offer animators more control is to split a blend shape into left and right parts. This new tutorial from David Palley shows a preferred method for breaking up blend shapes.
“In this video, we go over how to split whole blend shapes into individual sides (left and right).” Says Dave while also mentioning that this one of the best ways. You can take the process and script it to work even faster.
David Palley creates the Point on Palley channel tutorials videos. He is a Character Rigging Lab Specialist at Full Sail University and freelance Character TD.