Jonas Pilz shows an easy way to create wet-looking objects using a decay modifier.
Vertex maps in Cinema 4D offer a fantastic way to control a lot of effects and workflows. One thing that you can use these maps is to create wet maps. This map represents a way of rendering geometry that comes into contact with a liquid so that it looks as if it’s wet.
Wet Looking Geo Ahoy.
In this new C4D Quick Tip, Jonas Pilz shows you how to create a vertex map using Fields in Cinema 4D. The tutorial covers how to work with vertex maps and how to use the Decay modifier layer to develop trails for animated wet objects. Finally, Jonas uses the vertex map in a material to apply the effect to an object.