How to Use Volume Builder and Fields for Texture Effects

Markus Gonser shows how to leverage C4D’s Volume Builder and Fields to create texture effects.

3DBonfire (Markus Gonser) showed how you could recently create destruction and disintegration effects in his last tutorial. That one used the volume builder toolset along with Mograph fields to create a neat little setup. His latest tutorial covers how you can use those same two features in Cinema 4D for some far-out texture effects.

The tutorial covers using the combination Volume Builder and Mograph Fields technique from the last explanation to cut the scene’s objects into much smaller sections. Gosner shows how to put different materials on these object parts for texture and Materials that vary more. “Your original object will look 320% more beautiful now. Simple math.” Gosner says.

More With Fields and Destruction.

We’ve seen fields used for destruction effects before. Most notably,  QuickVFX had a tutorial that uses Fields for creating a decay effect and animation.

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