How to Blow Bubbles With nCloth and Blend Shapes

3D Splanchnic shows how you can combine Maya nCloth and Blend Shapes to blow, grow and float a bubble.

A cool new tutorial from 3D Splanchnic resembles something you’d see in Houdini, but in Maya. The tutorial shows how you can create a growing bubble from a straw, and float, and make it collide using a dynamic simulation.

3D Splanchnic uses Maya’s nCloth and Blend Shapes to make a growing, floating bubble and covers all the tricks to get the scene working right.