Arthur Whitehead shows how to add that extra something to your product renders.
A new tutorial from Arthur Whitehead looks at all the little things that make a work pop out, especially when it comes to product renders. Arthur covers stuff like lighting, which can make a huge difference in an image.
Another one of Arthur’s tutorials covered how lighting can affect glass renders with Octane and Cinema 4D. Working “the right way” is all the difference between what looks like realistic-looking glass and what looks less than impressive. Check that one out here.