Lucas Ridley shows how you can make an abstract blob in Maya and loop it.
It’s almost easy to forget in Maya that you can create more than just 2D placement nodes. The other two options can come in handy once and a while, and in this new tutorial from Lucas Ridley of Digital Creator School, the 3D placement node is vital.
Lucas shows how you can make an animated abstract blob in Maya and look random while still making it loop. The tutorial comes as an excerpt from a course at Digital Creator School; check the Digital Creator School website for more information.