How to Create a Painterly Effect With the Arnold Toon Shader

Lee Griggs shows how to use the aiToon shader to create a painterly effect when shading characters.

This new tutorial from Autodesk’s Arnold rendering specialist, Lee Griggs, shows how to create a stylized and painterly effect when working with the Arnold Toon shader.

The tutorial shows how to toon shade a character and covers working with the rim_lighting, base_tonemap, specular_tonemap, and stylized_highlight attributes of the toon shader to create a painterly portrait effect.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.