How to Create a Painterly Effect With the Arnold Toon Shader

Lee Griggs shows how to use the aiToon shader to create a painterly effect when shading characters.

This new tutorial from Autodesk’s Arnold rendering specialist, Lee Griggs, shows how to create a stylized and painterly effect when working with the Arnold Toon shader.

The tutorial shows how to toon shade a character and covers working with the rim_lighting, base_tonemap, specular_tonemap, and stylized_highlight attributes of the toon shader to create a painterly portrait effect.