Working With the Range Mapper’s Spline Input in C4D

Expresso Mechanic TV covers spline input within the Xpresso Range Mapper node.

A while ago, Julian Field, the Xpresso Mechanic, offered some insights into working with the Range Mapper node in Cinema 4D Xpresso. This new tutorial covers some more details and workflows, having a look at using the spline input.

About Julian Field.

Julian Field, AKA Expresso Mechanic (3D artist/animator), and The Unknown (singer/songwriter/producer) are independent creative spirits based in Kent, UK. Teaches Logic Pro and Cinema 4D (Xpresso) via Skype offers one-to-one tuition in your own home if you are in the UK’s Kent area.