Elementza looks into a nuanced answer to a seemingly simple question about nGons and Triangles.
Modelers of all stripes strive for all-quad work. Some reach a point in their careers where one might start to question why? The more you learn about 3D workflows within the context of the final result, the more the question, if nGons and triangles are all that bad, has many more answers than simply a cut and dry yes or no.
In his latest tutorial Mario Brajdich (Elementza) tries to answer the question in a nuanced way, providing some examples as he goes. The video comes as an excerpt from Elementza’s Mastering 3D Modeling in Maya. The course is a comprehensive six-class training series from beginner to advanced. Visit Elementza to learn more.