LFO design shows how to create a great-looking smoke sim in C4D with FumeFX, rendered with Redshift.
There are quite a few simulation tools for Moxon Cinema 4D, and one that doesn’t get talked about so much is FumeFX. Sitnisati’s tool for fluid dynamics comes as a plugin for 3ds Max, Maya, and Cinema 4D.
This new tutorial from LFO design shows how you can make a great-looking smoke simulation with FumeFX in Cinema 4D and render it with Redshift.
FumeFX plugins can create simulations and rendering of realistic fire, smoke, explosions, and other gaseous phenomena.