Jonas Pilz shows how to model a grid of holes using the Bevel Tool in Cinema 4D.
If you need a way to create an array or a pattern of holes in a surface, and you don’t mind n-sides, this new tutorial from Maxon Training Team’s Jonas Pilz (@jonaspilz3d) has that covered.
The tutorial shows how to quickly model an array or a grid of holes using clever selections and the multi-versatile Bevel Tool in Cinema 4D.
Pilz shows the settings to use the Bevel tool to add round polygon islands to a mesh making it look easy.
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