Lee Griggs shows how to create a globe complete with a terminator effect using Arnold shaders in Cinema 4D.
The latest release of Arnold Render has a new distance shader that uses sampling to estimate the distance from the shading point to the nearest surface. It’s useful for a lot of stuff. For example, if you want to make an Earth animation complete with a terminator effect that delineates night and day as the earth turns.
This new tutorial from Autodesk’s Arnold Rendering Specialist Lee Griggs shows how to create a day and night globe effect using various shaders in Arnold, such as the Mix Shader and the Distance Shader.
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