SilverwingVFX shows how to make a realistic-looking transparent shader, with Octane offering many tips.
SilverwingfVFX (Raphael Rau) ‘s previous tutorial had a shader theme; his latest carries that on. Watch Rau assemble a realistic transparent plastic shader with Octane in Cinema 4D. Diaphonous materials are problematic in a few ways, such as render times.
Here, Rau shows how to create an effective plastic shader and, as a small bonus, goes a bit beyond the basics of the shader at the end of the video.
Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.