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Blend Colors Better by Converting to HSV With This LookDev Tip

By January 3, 2024No Comments

Mike Cauchi shows how to get better color blending when doing lookdev by converting to HSV and then back to RGB.

We’ve all made a ramp or gradient and had less-than-spectacular results in some regions of the color change. Here, Mike Cauchi, a Senior lookdev artist at Digital Domain, shows a tip for getting better and less “dirty” colors when mixing colors in a lookdev environment like Maya’s Hypershade or any other node-based editor.

The issue comes from blending color channel values rather than the actual colors.

“Converting to HSV before blending can be a cheap trick that gets you in the ballpark of what you want without creating stacks of multiplied and remapped masks if you don’t need truly accurate results.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.