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Cinema 4D | Tips for Working with Alembic and Accessing Polygon Selections on Alembic Driven Meshes

By November 8, 2013March 31st, 2015No Comments

Sharing some great tips for working with Alembic caches in Cinema 4d, Brian Horgan shows how you are able to access polygon selections with imported Alembic Caches in Cinema 4D.

A little trick that can allow you access to polygon selections on meshes driven by Alembic caches in Cinema4D

Brian also shows how to bake animations down to Point Cache Tags, which he notes can help you work around some of the issues associated with rendering Alembic files with the NetRender in Cinema 4D R14.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.