Skip to main content
mayamaya rigging tutorialsmaya tutorialstutorials

How to Script an Automatic Limb Rigging Tool in Maya

By September 4, 2020No Comments

Antony Ward shows how you can automate limb rigging in Maya with a bit of scripting.

Antony Ward’s (antCGi) rigging series is likely one of the most complete out there. In a recent installment, Ward shows how you can automate some of the tasks around rigging by scripting things in Maya. 

Setting Up Limbs With IK/FK.

“This video was originally going to cover adding the IK and FK controls into our dog’s limbs, but I decided to take another approach,” Ward writes. The tutorial dives into building IK and FK legs and then shows how you can automate Maya’s process with a bit of scripting.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.